Wednesday 24 August 2011

Dragon's Dogma Technical Review ( 2012)

Dragon's Dogma (ドラゴンズ ドグマ Doragonzu Doguma) is an upcoming action adventure game that is being developed by Capcom for the PlayStation 3 and Xbox 360. The game has an open world fantasy setting and is planned to be released in North America on March 27, 2012 and sometime in early 2012 for Japan.

Gameplay

The player will be able to select between various types of characters, of which three have been revealed so far: the attack-focused fighter, the magic-focused mage, and the speedy strider. Gender choice and appearance settings will also be available.

While the player's party is exploring the world, the three party members who accompany the main character will be controlled by artificial intelligence, but the player can issue orders like "Go", "Help" and "Come to them". One of the party members is a non-playable character (NPC) and belongs to the main character's world. The other two party members are NPCs borrowed from other players by connecting online, but the game will not require an internet connection. However, the player can only borrow the NPCs from other players, not their main character. The party members will talk, seek out the main character's help, and will even provide information about enemies. The player will need to work on strengthening not only the main character but the party members also.

The game will feature a "grab" action, where the main character can grab on or cling to enemies. The player can use this feature for more advanced attack means. For example, the main character can either grab on to a giant griffon's legs and attack it directly, or climb up to reach the top of its head for a more lethal blow. "In a lot of action games, with big enemies the tendency is just to have you hacking away at the shins. You don't get the full effect of fighting a giant boss," Itsuno, the director of Dragon's Dogma says. "With this game you can climb all over it. If it has a body part, you can attack it." The ability to climb enemies has drawn comparisons to Shadow of the Colossus.

In addition to the large open world, Dragon's Dogma will also feature a large main city environment with over 200 NPCs who will move about according to their own time schedules. The player will be able to communicate with the residents in full voice.

The game is being designed to be playable even by those who aren't too skilled at action games. These types of players can recruit strong NPCs and let them do the fighting during combat as they watch over the battlefield.[4]

Players can look forward to anywhere between 30 and 100 hours of game time from Dragon's Dogma, with the former figure for normal play with the latter figure for those who wish to dig in to the game.

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