Hideo Kojima Now Testing Metal Gear Solid 3 In PS3/Xbox 360 HD Collection
Since the hidden pinup posters were imported using the original data, this version of Metal Gear Solid 3 has HD pictures of Yumi Kikuchi.
Kojima took close up screenshots of the mangrove scene and Snake with a crocodile cap with his iPhone.
The version of Metal Gear Solid 3 in Metal Gear Solid HD Collection is Metal Gear Solid 3: Subsistence, which means players also get Metal Gear 1 and Metal Gear 2 on disc. It’s unclear if the Snake vs. Monkey bonus game will be included too since it features monkeys from Sony’s Ape Escape series.
Metal Gear Solid HD Collection will be available in North America on November 8.
Wednesday, 24 August 2011
Dark Souls ESRB Rating Reveals Multi-Headed Dragon Boss
The ESRB deemed Dark Souls a game for players 17 years old and up. From Software’s title was rated "M" for blood and gore, partial nudity, and violence. For comparison’s sake, Demon’s Souls also received a "M" rating for blood and violence.
More interesting is the description, which lists some of the monsters and bosses waiting to send your character back to a bonfire.
This is an adventure role-playing game in which players must battle monsters and collect souls to lift an undead curse across the land. Players use swords, axes, and magic arrows to kill zombies, demons, giant spiders, and other fantasy creatures in both ranged attacks and melee-style combat. Players can also use stealth attacks (e.g., stabbing) to dispatch enemies at close range. Battles are accompanied by slashing sounds, cries of pain, and large splashes of blood. Blood pools may also appear on the ground, and some environments depict flaming bodies impaled on spikes. Boss battles include instances of dismemberment and decapitation (e.g., cutting off a gargoyle’s tail, slicing multiple heads off a dragon). During the course of the game, one female enemy’s breasts are barely obscured by strands of hair; some bird-like humanoids are also depicted with exposed buttocks.
Dark Souls will be available for PlayStation 3 and Xbox 360 on October 4 in North America and October 7 in Japan.
More interesting is the description, which lists some of the monsters and bosses waiting to send your character back to a bonfire.
This is an adventure role-playing game in which players must battle monsters and collect souls to lift an undead curse across the land. Players use swords, axes, and magic arrows to kill zombies, demons, giant spiders, and other fantasy creatures in both ranged attacks and melee-style combat. Players can also use stealth attacks (e.g., stabbing) to dispatch enemies at close range. Battles are accompanied by slashing sounds, cries of pain, and large splashes of blood. Blood pools may also appear on the ground, and some environments depict flaming bodies impaled on spikes. Boss battles include instances of dismemberment and decapitation (e.g., cutting off a gargoyle’s tail, slicing multiple heads off a dragon). During the course of the game, one female enemy’s breasts are barely obscured by strands of hair; some bird-like humanoids are also depicted with exposed buttocks.
Dark Souls will be available for PlayStation 3 and Xbox 360 on October 4 in North America and October 7 in Japan.
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dark soul
MotorStorm Apocalypse Updated! Play, Create & Share
The racing party at the end of the world recently introduced a hot new track and fresh Weekly Challenges for you to play. Now, I’m excited to be able to bring you news of another larger-than-life update, which will empower you to create, share and get much more out of your action racing experience than ever before.
Before I go on to share with you an overview of the features, changes and improvements at the heart of the latest update, I should tell you that it is available right now! Simply fire up MotorStorm Apocalypse from your XMB while connected to PSN and you’ll be prompted to update.
Design Your Own Game Modes
The Mode Editor allows you to create your own fun game modes within the MotorStorm template and then play them straight away with other players (online and offline).
The possibilities are vast: Tweak the standard Race mode so that vehicle attacks are disabled for clean racing...or set-up a 5 round Eliminator mode, on mirrored tracks, for 15 Monster Trucks and 1 Buggy, with moon gravity, infinite boost and no brakes for absolute mayhem...or do something completely unexpected – we can’t wait to see what you come up with!
Share Your Customised Vehicles
Customise and share your proudest vehicle designs with your friends via motorstorm.com, and download any that you like the look of from the website to apply to any of the vehicles in your collection – they automatically work across all vehicle types.
Sharing your personalised vehicles is simple: upload them from MotorStorm Apocalypse to your personal Profile area on motorstorm.com and other players can view them immediately.
Downloading shared vehicles from other players is just as easy: find one you like the look of on motorstorm.com, sign in with your PSN Online ID and download it – it will be waiting for you when you next go into Customisation in the game!
Get Behind the Wheel
Several PS3 steering wheels are now fully supported in MotorStorm Apocalypse (including customisable configurability options), so you can get even closer to the racing action with a more tactile and realistic control set-up.
Supported steering wheels include: Logitech G25, Logitech G27, Logitech Driving Force GT and Logitech Driving Force Pro.
I’ve been lucky enough to experience the game using a Logitech G27 force feedback wheel, on a 3DTV with surround sound set-up, and I can honestly say it’s the most exhilarating gaming experience I’ve ever had. Pumping the accelerator and gripping the wheel as you drift your muscle car through a tight city corner at break neck speeds feels incredible, and when an apocalyptic earthquake aftershock kick in and tears open the ground beneath your wheels – while you’re trying to avoid gangs of crazy looters and rivals throwing their weight around in monster trucks – it ups the ante even more. If you can, you absolutely must experience MotorStorm Apocalypse like this. Words just don’t do it justice.
Enjoy Further Improvements to Online Play
In response to continued feedback from MotorStorm players, the update also includes additions and improvements such as; new racer ‘clan tags’, changes to wagering (bets are now won when a rival is disconnected or disqualified), and changes to lobby privacy (so that private rooms can only be joined by invitation).
Keep Up to Speed With MotorStorm Wherever You Are
The community section of the website has also been updated to include player profiles which show off player activity, stats, performance over the last 10 races and shared vehicle designs. The update also includes a mobile version of the website which lets you use any internet enabled mobile devices to keep up to speed with the latest MotorStorm activity (and your friends) wherever you are.
There's a lot to keep you rocking the party at the end of the world! If you’d like to keep up with the latest on Apocalypse, or learn more about the game, make sure to keep tabs on motorstorm.com. Thanks for your time - Cheers!
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MSA
MotorStorm Apocalypse Primiere Pack Add On OUT NOW !!
The "Premiere Pack" add-on for MotorStorm Apocalypse is now available on PlayStation®Store in Europe (£1.19/€1.49). This add-on features two bespoke vehicles to race with and two challenging event packs which offer up a mouth-watering bounty of 60,000 chips each!
TWO HOT NEW VEHICLES
Slip into the very fast lane with two amazing vehicles that boast totally unique liveries and bespoke body-work: the swift Wasabi Kimachi Supermini and the rapid Italia Areto Superbike.
TWO EVENT PACKS WITH BIG REWARDS
Face down exciting Race, Chase and Eliminator events in your new Italia Areto (Gold Joker event pack) and Wasabi Kimachi (Red Joker event pack); where Rookie, Pro and Veteran challengers are ready to destroy your dreams of seizing two mouth-watering bounties of 60,000 chips.
Dragon's Dogma Technical Review ( 2012)
Dragon's Dogma (ドラゴンズ ドグマ Doragonzu Doguma) is an upcoming action adventure game that is being developed by Capcom for the PlayStation 3 and Xbox 360. The game has an open world fantasy setting and is planned to be released in North America on March 27, 2012 and sometime in early 2012 for Japan.
Gameplay
The player will be able to select between various types of characters, of which three have been revealed so far: the attack-focused fighter, the magic-focused mage, and the speedy strider. Gender choice and appearance settings will also be available.
While the player's party is exploring the world, the three party members who accompany the main character will be controlled by artificial intelligence, but the player can issue orders like "Go", "Help" and "Come to them". One of the party members is a non-playable character (NPC) and belongs to the main character's world. The other two party members are NPCs borrowed from other players by connecting online, but the game will not require an internet connection. However, the player can only borrow the NPCs from other players, not their main character. The party members will talk, seek out the main character's help, and will even provide information about enemies. The player will need to work on strengthening not only the main character but the party members also.
The game will feature a "grab" action, where the main character can grab on or cling to enemies. The player can use this feature for more advanced attack means. For example, the main character can either grab on to a giant griffon's legs and attack it directly, or climb up to reach the top of its head for a more lethal blow. "In a lot of action games, with big enemies the tendency is just to have you hacking away at the shins. You don't get the full effect of fighting a giant boss," Itsuno, the director of Dragon's Dogma says. "With this game you can climb all over it. If it has a body part, you can attack it." The ability to climb enemies has drawn comparisons to Shadow of the Colossus.
In addition to the large open world, Dragon's Dogma will also feature a large main city environment with over 200 NPCs who will move about according to their own time schedules. The player will be able to communicate with the residents in full voice.
The game is being designed to be playable even by those who aren't too skilled at action games. These types of players can recruit strong NPCs and let them do the fighting during combat as they watch over the battlefield.[4]
Players can look forward to anywhere between 30 and 100 hours of game time from Dragon's Dogma, with the former figure for normal play with the latter figure for those who wish to dig in to the game.
Gameplay
The player will be able to select between various types of characters, of which three have been revealed so far: the attack-focused fighter, the magic-focused mage, and the speedy strider. Gender choice and appearance settings will also be available.
While the player's party is exploring the world, the three party members who accompany the main character will be controlled by artificial intelligence, but the player can issue orders like "Go", "Help" and "Come to them". One of the party members is a non-playable character (NPC) and belongs to the main character's world. The other two party members are NPCs borrowed from other players by connecting online, but the game will not require an internet connection. However, the player can only borrow the NPCs from other players, not their main character. The party members will talk, seek out the main character's help, and will even provide information about enemies. The player will need to work on strengthening not only the main character but the party members also.
The game will feature a "grab" action, where the main character can grab on or cling to enemies. The player can use this feature for more advanced attack means. For example, the main character can either grab on to a giant griffon's legs and attack it directly, or climb up to reach the top of its head for a more lethal blow. "In a lot of action games, with big enemies the tendency is just to have you hacking away at the shins. You don't get the full effect of fighting a giant boss," Itsuno, the director of Dragon's Dogma says. "With this game you can climb all over it. If it has a body part, you can attack it." The ability to climb enemies has drawn comparisons to Shadow of the Colossus.
In addition to the large open world, Dragon's Dogma will also feature a large main city environment with over 200 NPCs who will move about according to their own time schedules. The player will be able to communicate with the residents in full voice.
The game is being designed to be playable even by those who aren't too skilled at action games. These types of players can recruit strong NPCs and let them do the fighting during combat as they watch over the battlefield.[4]
Players can look forward to anywhere between 30 and 100 hours of game time from Dragon's Dogma, with the former figure for normal play with the latter figure for those who wish to dig in to the game.
Labels:
Dragon Dogma
Monday, 22 August 2011
Finally, a Monster Hunter game's coming to PS3
Remember when Monster Hunter Tri was supposed to be a PlayStation 3 game before Capcom jumped ship for the Wii, likely on the grounds that it was cheaper to develop for and had a larger install base? I remember, and it looks like Sony remembers, too, because they're finally getting their PS3 Monster Hunter game.
But it's not Tri, oh no. Rather, it's an HD version of the PSP-native Monster Hunter Portable 3rd, unimaginatively titled Monster Hunter Portable 3rd HD Version. It'll sport HD graphics, be compatible with 3D (!), and will allow users already playing the PSP version to share and transfer their save data between platforms. Online play will still be available via Ad Hoc Party.
There's some good news in this announcement for folks not into Monster Hunter as well, for this game is the first in the new Sony "PSP Remaster" series, a line of PSP games that will be tarted up and customized for re-release on the PSP. If this works out, a lot of folks who missed out on some great games because they were too stubborn to pick up a PSP may yet get a chance to play them on the beefier home consoles.
Monster Hunter Portable 3rd HD Roars Onto PS3 In August
For Japan, Monster Hunter Portable 3rd HD Ver. is likely the biggest title in Sony’s PSP remaster series. This line brings PSP games to PS3 with HD graphics and other special features.
Capcom set August 25 as the release date for Monster Hunter Portable 3rd HD Ver., but don’t sell your copy of Monster Hunter Portable 3rd just yet. You can import save data from the PSP game into the PlayStation 3 version. Capcom made a significant tweak too. Since the PS3 controller has two analog sticks players can manually move the camera with the right stick. The game supports AdhocParty for multiplayer, but does not have an online mode of its own.
Monster Hunter Portable 3rd HD Ver. will retail for 4,800 yen ($60). While that may appear high, it’s actually less than Monster Hunter Portable 3rd. When the PSP game launched in December 2010, stores sold it for 5,800 yen ($71). Watch this video to see the PS3 version in action.
Capcom USA “Pushing Very Hard” For Monster Hunter Portable 3rd HD Ver.
Monster Hunter Portable 3rd hasn’t been announced for an overseas release, but the PSP Remasters version, Monster Hunter Portable 3rd HD Ver., has a better chance of making it over.
Capcom’s Christian Svensson commented on the game in the company’s “Ask Capcom” video Q&A this past week:
“We mentioned the Sony issue around the PSP-to-PS3 line [PSP Remasters] that Sony Japan is doing. I’m still pushing very hard on that…I’d like for that to happen. In the absence of that, at some point in time, we will have some additional news.”
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MH
Wednesday, 3 August 2011
Monster Hunter Successor : Dragon Dogma?
Dragon’s Dogma is an exciting new franchise which redefines the action genre from the team that produced some of Capcom’s greatest action games. Set in a huge open world, Dragon’s Dogma offers an exhilarating and fulfilling action combat game with the freedom to explore and interact in a rich, living and breathing world. Alongside your party of three, you set out to track down and destroy a mysterious dragon.
Your teammates fight independently of you, demonstrating prowess and ability they have developed based on traits learned over time from you and your actions. Dragon’s Dogma offers a near endless opportunity to help develop partner characters to fight alongside you. With an epic story and incredible action, Dragon’s Dogma is set to be one of Capcom’s newest hit franchises.
Highly Stylized Action Combat – The creators of this game were responsible for the action hits – Resident Evil 4 and Devil May Cry 4.
Fight With Ability – The soul of combat comes down to how the game is played, where you strike the enemy, and how you react to their attacks.
Accessible Depth – Bringing an unprecedented level of depth to the action genre, every decision has an effect on gameplay in an intuitive way that does not require micromanagement. The weight of your weapon, the material of your armor – even the length of your legs – plays a role in how you fight your battles, but does not interrupt the flow of the action.
Epic Adventure – Dragon’s Dogma is built from the ground up as an action experience for consoles with a continuous, epic storyline that stands alone in style, scope and substance.
Open World – Utilizing Capcom’s proprietary MT Framework engine and the groundbreaking graphical styles and lighting effects used in Resident Evil 5 and Lost Planet 2, Dragon’s Dogma expands the environment to create a vast, richly detailed world, ripe for exploration.
A Rich Population – In addition to interacting with hundreds of fully voiced NPCs, you’ll be able to fight a large variety of creatures, from goblins to griffins and dragons. Each enemy requires a different strategy and provides a unique experience.
CHARACTER CLASS
AMAZON LINKS
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Dragon Dogma
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